Black Seas of Simulation

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Friday, May 4, 2012

Blink Update

Here are some updated shots of blink. I will post a trailer as soon as its uploaded













Posted by Ryan at 5:46 AM No comments:
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Monday, April 23, 2012

ScrapYard Prototype

Some screens of the level we are using for our Prototype





Posted by Ryan at 7:21 AM No comments:
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Blink Update

Some GDC Blink Screens









Posted by Ryan at 7:13 AM No comments:
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Friday, February 3, 2012

Mech_Rifle





Posted by Ryan at 1:35 PM No comments:
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Monday, January 30, 2012

Blink Environments first art pass










Posted by Ryan at 4:46 PM No comments:
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Some Udk props for Blink




Master Material Instance Constant with switches





Posted by Ryan at 4:41 PM No comments:
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Blog Archive

  • ▼  2012 (6)
    • ▼  May (1)
      • Blink Update
    • ►  April (2)
      • ScrapYard Prototype
      • Blink Update
    • ►  February (1)
      • Mech_Rifle
    • ►  January (2)
      • Blink Environments first art pass
      • Some Udk props for Blink
  • ►  2011 (17)
    • ►  December (1)
    • ►  October (2)
    • ►  September (5)
    • ►  August (1)
    • ►  May (1)
    • ►  April (2)
    • ►  March (1)
    • ►  February (3)
    • ►  January (1)

About Me

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Ryan
Hollywood, Ca, United States
Current Student at Gnomon School of Visual Effects in LA and Enviroment Lead on the student game Blink.
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